Showing posts with label Permadeath. Show all posts
Showing posts with label Permadeath. Show all posts
Tuesday, 13 November 2012
Dungeons of Dredmor
Recently I finally got around to trying out Dungeons of Dredmor,and having finished the game last night I thought I would talk about my immediate thoughts. If you aren't familiar with the game, it is essentially a roguelike with what I suppose you would call a modern twist. The focus of the game is on creating a highly customizable character with which to plunder 10 floors of a randomly generated dungeon. Moreover, this is something the game wants you to do so again and again. Even the first time you start the game, you get a bit of narrative saying something along the lines of "evil is back, let's kill it again". This attitude isn't uncommon in roguelike games, they are typically built around the idea of high risk gameplay where death is both likely and punishing. I'll talk a whole lot about that later though.
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